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reports:shadow_serpentis_fleet_staging_point

Shadow Serpentis Fleet Staging Point

Level IV combat signature scanned in null sec. The only combat site starting with Shadow. Multiple parts. Like an unrated 10/10. It can also be received as an escalation.

Part 1

Takes about 40 minutes.

Warpin

Only acceleration gate.

Room 1

You land on an acceleration gate and can't cloak. Enemies 45-75km away. Was able to burn to distance. Gallente Station is the main object

Initial defenders:

  • Destroyer x3
  • Battlecruiser x3
  • Battleship x4 (3 Core Grand and 1 Core Lord)

Next wave after last battleship:

  • Destroyer x3
  • Battlecruiser x3
  • Battleship x6 - Grand Admirals hit hard around 80km

Room 2

WARNING: Neut towers, 120km range

There is a beacon that will decloak on warpin. Enemies 45-75km away from warpin, but energy neutralizer towers hit out to 120km. I immediately overheat MWD and burn 120km away from neuts and start sniping. I am out of cap before hitting 120km going 2000m/s so it neuts fast.

Initial defenders:

  • Destroyers through battleships
  • Serpentis Energy Neutralizer Sentry II x2
  • Serpentis Cruise Missile Battery x4
  • Serpentis Point Defense Battery x2

Next wave after last ship:

  • Destroyer x2
  • Battlecruiser x2
  • Battleship x4 (Core Grand Admiral)

Next wave after last ship:

  • Destroyer x2
  • Battlecruiser x2f
  • Battleship x3 (Core Lord Admiral)

Received escalation to part 2 after killing penultimate battleship. I did not have to kill the towers.

Part 2

Warpin: Room 1

WARNING: Energy neut towers

There is no acceleration gate, but a beacon on warpin that can decloak.

Enemies 50-60km away from warpin.

  • Destroyer x2
  • Battlecruiser x3
  • Battleship x4

Next wave (timed? Showed up after penultimate BS killed)

  • Serpentis Cruise Missile x3 - 120km range
  • Serpentis Energy Neutralizer Sentry II - 120km range

Next wave (timed? Showed up after last BS from original wave killed)

  • Guardian Frigate x3
  • Destroyer x3
  • Battleship x4

Next wave

  • More BS

Then I received the escalation notice for part 3 before even finishing room 1cc. Does room 2 need to be done?

Room 2

Beacon on warpin. Enemies 23-30km away.

Towers 45km away. There is one stasis tower.

I came in cloaked and everything despawned. I guess site ends after you get the next part.

Part 3

Warpin

WARNING Stasis webifier on warpin and scrambling frigs. Go in cloaked or make bookmark on the way in while landing and warp back out. Then warp back cloaked to the bookmark.

WARNING Energy neut towers with 120km range.

Burn to range.

Beacon on warpin can decloak. Enemies 42-64 km away.

  • Guardian Frigate x3
  • Guardian Cruiser x2
  • Battleship x4
  • Serpentis Fleet Outpost - main loot - triggers next waves with damage

More waves as shield and armor hit new lows.

Later wave includes energy neut towers with lots of hp and hit out to 120km.

The final structure repairs a lot and takes a while to destroy. Used 5 Ogre II in Proteus. To break the armor tank, you either have to outwait it and let it run out of cap, or leave drones on it and go out to 200km.

Loot

  • Part 1 - ~42 mil in bounty
  • Part 2 - ~8 mil bounty after leaving immediately upon receiving next escalation
  • Part 3 - ~33 mil bounty
    • 2023-09-11 166 mil - overseer effects and Type A armor hardener (60 mil)
    • 2023-09-13 581 mil - overseer effects, 2 Type A armor hardener, Type A 500MN MWD
reports/shadow_serpentis_fleet_staging_point.txt · Last modified: 2023/09/14 04:05 by dano1